|
||
|
Collector Items Information about the special items found in VMK, the pins, badges, clothes, furniture, etc. Formerly Items, Badges, Spells, Pins, Furniture, Clothes, etc. forum |
Question |
Login or Register now to see less ads. |
|
Thread Tools | Display Modes |
#1
|
||||
|
||||
Question
Hello, I got a 24 hour ban on VMK (with only an hour and 33 minutes left), but I have a question, can you walk through the gingerbread doors? Like do they open??
|
#3
|
||||
|
||||
unfortunately, no.
it's really stupid. why make a door when the players cant open or go through it? |
#4
|
||||
|
||||
actually, its not stupid @_@ i happen to like it
:oh thanks travis |
#5
|
||||
|
||||
A friend took Monsters INC. doors and placed them in front of the doors so they go inside his house.
It works just as well too. |
#6
|
||||
|
||||
Another idea is to place an Alice ride start and teleporter directly in front of it, to give the illusion of going through the door.
|
#7
|
||||
|
||||
Oh nice idea!
Off Topic: Woot! 100th post. |
#8
|
||||
|
||||
So far, VMK has made very few items players can walk under, and none of those are stackable. Basically, there are no bridge elements. To create a working doorway in a stackable item would be to create a bridge, and they haven't shown that this can be done. The best suggestion is to put a teleporter in the doorway.
|
#9
|
||||
|
||||
I love the light, but an animation would be nice.
|
#10
|
||||
|
||||
That's exactly right. I've been longing for a working bridge piece ever since they introduced the ride parts.
|
#11
|
||||
|
||||
The problem is that this gives you a one-way door. What would be great is if they made Monsters Inc-like teleporters out of gingerbread. Yeah yeah... I know... dream on.
__________________
So long, and thanks for all the fish. You are now leaving Prizkneeland, home of Pirate Spirits Speak! The game | Seasons of VMK: Summer Quest | Submarine Races Entrance | Alice's Red Chair Maze Quest please fasten your reality belts preserving VMK for a future that will understand it. Power to the Players!
|
#12
|
||||
|
||||
Quote:
|
|
|