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Old Rubix Cube

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Old 02-18-2009, 02:35 AM
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Rubix Cube

1) Open Gimp with a new image 300x300px (white background is ok).
2) Fill the background with a checkboard pattern (Filters / Render / Pattern / Checkboard). Size 100px.
You should get something like this:


3) Now we will make a grid. Go to Filters / Edge-Detect / Edge
Algorithm: Sobel
Amount: 2
Smear


4) Invert the colors (Colors / Invert)

5) Now we have a black grid on a white background and we want to make a border around the image.
Go to Image / Canvas size. (304x304px)

6) Select the Move tool (M on keyboard) and center the image. If you are able to handle this step with a mouse than ok, but I used arrows on my keyboard, twice right and twice down.

7) Now create a new layer. Select Bucket fill tool (Shift+B), Select all image (Ctrl+A) and fill the image with black. Than move this new black layer down and deselect all (Ctrl+Shift+A). You should get this result:


8) Now fill the image with some random colors, i used these (green [307617], blue [173d76], red [ff0000], white [ffffff], yellow [aecb0e]). After that, merge the layer down so you get only one layer.


9) Now we are going to make a cube. (Filters / Map / Map object) Use following values, but feel free to change it :p

Options/Map to: Box
Options/Transparent background checked
Options/Enable antialiasing (default)
Light/Lightsource type: Point light
Orientation/Position (default)
Orientation/Rotation
X: 30,0
Y: 45,0
Z: 0,0

10) Voila, the cube is done, but you can continue with 3 more steps to make it better :p.

11) Go to a dialog with layers, right-click on the layer you have there (there should be only one now) and click Alhpa to selection. Than go Select, Grow (1px). Create a new layer, fill it black and move it down. Deselect all (Ctrl+Shift+A).


12) Go to Filters / Light and Shadow / Drop Shadow. (0, 0, 8, black, opacity 80)

13) Add a new layer and move it on the bottom. Create some gradient, something like this, which is the final result:


Did anyone figure it out?
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