Garfieldo
07-13-2006, 03:58 AM
http://img87.**************/img87/9830/newblizzardvg0.jpg
Hello VMKF! I've come out with another game (about my 8th) that's sure to win Best Game Room this time (I hope)!
Story and Game Summary
You and your crew have been wandering the seas for weeks, without any sign of land. One morning, you get out of your cabin and realize it's freezing cold! It turns out you've nearing Blizzard Beach, the perfect place to stop and get suppies, and maybe spread some chaos if you feel like it. Only one problem- another ship's got their eye on the beach also! You and the other ship decide on having a contest: You each get a set of three rocks, and then a bunch of others to blast with. The tree rocks are thrown into the ocean and land in random places, and each ship must use their rocks to blast their opponent's into pieces. The catch is, you'll have no idea where the cannon will blast your rocks!
Game Instructions
You get onto the ride and choose either the left track, or the right track. The left goes to the left ship, and the right track to the right ship. The ship on the left gets short rocks, while the ship on the right gets tall ones. The ships each have three of their rocks scattered in the ocean. You need to destory the other ship's rocks before they destroy yours! But watch out, you can destroy your own if you're not careful!
The way you launch your cannons is much like in a game of battleship. You'll notice that the ocean is six squares long and six squares wide. There will be a purple and green generator set before you when it's your turn. The number you get from the purple decides how far down the rock will land. The number you get from the green, on the other hand, shows how far to the right it will land. Let's say I spin a purple 3, and a green 2. Here's how it would look (the O being where the rock lands:
1 2 3 4 5 6
2
3 O
4
5
6
The first player who destroys two of the other ship's rocks first gets to plunder Blizzard Beach!
Currently: Closed
Please tell me what you think about this game. Like, is it too complicated, does it look fun, is the description confusing, etc.
Hello VMKF! I've come out with another game (about my 8th) that's sure to win Best Game Room this time (I hope)!
Story and Game Summary
You and your crew have been wandering the seas for weeks, without any sign of land. One morning, you get out of your cabin and realize it's freezing cold! It turns out you've nearing Blizzard Beach, the perfect place to stop and get suppies, and maybe spread some chaos if you feel like it. Only one problem- another ship's got their eye on the beach also! You and the other ship decide on having a contest: You each get a set of three rocks, and then a bunch of others to blast with. The tree rocks are thrown into the ocean and land in random places, and each ship must use their rocks to blast their opponent's into pieces. The catch is, you'll have no idea where the cannon will blast your rocks!
Game Instructions
You get onto the ride and choose either the left track, or the right track. The left goes to the left ship, and the right track to the right ship. The ship on the left gets short rocks, while the ship on the right gets tall ones. The ships each have three of their rocks scattered in the ocean. You need to destory the other ship's rocks before they destroy yours! But watch out, you can destroy your own if you're not careful!
The way you launch your cannons is much like in a game of battleship. You'll notice that the ocean is six squares long and six squares wide. There will be a purple and green generator set before you when it's your turn. The number you get from the purple decides how far down the rock will land. The number you get from the green, on the other hand, shows how far to the right it will land. Let's say I spin a purple 3, and a green 2. Here's how it would look (the O being where the rock lands:
1 2 3 4 5 6
2
3 O
4
5
6
The first player who destroys two of the other ship's rocks first gets to plunder Blizzard Beach!
Currently: Closed
Please tell me what you think about this game. Like, is it too complicated, does it look fun, is the description confusing, etc.