Napthali
02-01-2006, 05:40 AM
Here you will find a complete list of things to do, not do, and better ways to make your experiences in this Haunted Mansion Game great!
Moves you could do:
Hiding-
http://img231.**************/img231/2863/hiding7wk.jpg
This is when you turn into a ghost of the opposing team and you take cover by hiding underneath ghost of your color. This way the second you recover you can quickly get a group of ghost; and your opponent/opponents can't get you without turning into a ghost as well.
Following-
http://img80.**************/img80/249/following3py.jpg
This is when you turn into a ghost and have a larger amount of time fullfilled than an opponent. Keep right by the side of your opponent and follow them around until your time runs out, and quickly vaculmn them up and move on.
Giving it Up-
http://img214.**************/img214/3711/givingitup1rq.jpg
At the end of each most levels you will have an extra level where your character must find the right door for your color to be the first out and get a 5 second head start before the other team. This actually doesn't really help you at all so I suggest staying still or running into one of the ghost coming to take you away. You want your ghost to develop and figure out which floor is yours which is covered more below.
Run Away-
http://img233.**************/img233/818/runaway3pm.jpg
If you are the only one as a ghost on the field then run away from people matching the color you are turned into. Find any way possible to stay far away from them. Trick them if you have to just get away so they don't receive the bonus point for catching you, the player, in ghost form.
Strategies:
Going second
So at the end of some levels your team is required to find the correct door to give you a five second head start on the next level you all will be playing. The more logical idea is to not go first and let your ghost develop in the next level. The base of your ghost will pop out in that 5 second period you have to wait. If you sit there you can see where the chunk of your ghost are and spend less time running back and forth but be able to quickly get chunks of ghost a lot quicker.
Finding your colors floor
So every level you play on in the game has two floors. If you follow the strategie of Going Second one floor will have more of your color on it. Quickly run to this floor to be able to take adventage of the time limit that is put on you.
Different Numbers
*See below the credit making/fun guide to playing*
Credit Making Guide:
The best way to make credits in this game is definetly to play alone. There are four possibilities, each with their own strategies to play them with the best of your abilities...
1 vs. 1
This type of game is pretty simple. Avoid the opposite colored ghost/player at all cost and try to get every ghost you can including focusing on your opponents in ghost form. If they turn into ghost form and are close, focus your attack on them before normal ghost because your opponents have timers as ghost.
1 vs. 2
Same idea of 1 vs. 1 but now it is easier to get your opponents to turn into ghost. Most of the time if your opponents are near your ghost allow your ghost to convert them before attacking both your opponents and your ghost.
1 vs. 3
In this game you have a lot of ghost to keep up with so mastering quick routes is optimal for every level. You want to follow strategies and moves listed above except not focus too much on allowing your ghost to attack your opponents. This is very tricky once your ghost are around more to let them get your opponents. Just vaculmn up everything matching your color that you see.
1 vs. 4
The most fun of them all. Basically everything stays the same except you really have to become an expert on quick routines for every level. Your opponents frequently become ghost so try to master quicker and better ways to get them so you can get double the points.
Fun Guide:
Do whatever you want that lets you have fun just be nice to people.
Prizes:
5 credits for each ghost
You get 50 credits for every winning game
250 Credits for every 5 games you win
500 credits for every 10 games you win
No certificate as of yet.
Quick not on catching your opponent as a ghost. your opponent does not really count for ghost catching points. In they end they count for the point total which allows you to win certain amounts of credits but they don't affect the extra credits per ghost that you get at all.
Moves you could do:
Hiding-
http://img231.**************/img231/2863/hiding7wk.jpg
This is when you turn into a ghost of the opposing team and you take cover by hiding underneath ghost of your color. This way the second you recover you can quickly get a group of ghost; and your opponent/opponents can't get you without turning into a ghost as well.
Following-
http://img80.**************/img80/249/following3py.jpg
This is when you turn into a ghost and have a larger amount of time fullfilled than an opponent. Keep right by the side of your opponent and follow them around until your time runs out, and quickly vaculmn them up and move on.
Giving it Up-
http://img214.**************/img214/3711/givingitup1rq.jpg
At the end of each most levels you will have an extra level where your character must find the right door for your color to be the first out and get a 5 second head start before the other team. This actually doesn't really help you at all so I suggest staying still or running into one of the ghost coming to take you away. You want your ghost to develop and figure out which floor is yours which is covered more below.
Run Away-
http://img233.**************/img233/818/runaway3pm.jpg
If you are the only one as a ghost on the field then run away from people matching the color you are turned into. Find any way possible to stay far away from them. Trick them if you have to just get away so they don't receive the bonus point for catching you, the player, in ghost form.
Strategies:
Going second
So at the end of some levels your team is required to find the correct door to give you a five second head start on the next level you all will be playing. The more logical idea is to not go first and let your ghost develop in the next level. The base of your ghost will pop out in that 5 second period you have to wait. If you sit there you can see where the chunk of your ghost are and spend less time running back and forth but be able to quickly get chunks of ghost a lot quicker.
Finding your colors floor
So every level you play on in the game has two floors. If you follow the strategie of Going Second one floor will have more of your color on it. Quickly run to this floor to be able to take adventage of the time limit that is put on you.
Different Numbers
*See below the credit making/fun guide to playing*
Credit Making Guide:
The best way to make credits in this game is definetly to play alone. There are four possibilities, each with their own strategies to play them with the best of your abilities...
1 vs. 1
This type of game is pretty simple. Avoid the opposite colored ghost/player at all cost and try to get every ghost you can including focusing on your opponents in ghost form. If they turn into ghost form and are close, focus your attack on them before normal ghost because your opponents have timers as ghost.
1 vs. 2
Same idea of 1 vs. 1 but now it is easier to get your opponents to turn into ghost. Most of the time if your opponents are near your ghost allow your ghost to convert them before attacking both your opponents and your ghost.
1 vs. 3
In this game you have a lot of ghost to keep up with so mastering quick routes is optimal for every level. You want to follow strategies and moves listed above except not focus too much on allowing your ghost to attack your opponents. This is very tricky once your ghost are around more to let them get your opponents. Just vaculmn up everything matching your color that you see.
1 vs. 4
The most fun of them all. Basically everything stays the same except you really have to become an expert on quick routines for every level. Your opponents frequently become ghost so try to master quicker and better ways to get them so you can get double the points.
Fun Guide:
Do whatever you want that lets you have fun just be nice to people.
Prizes:
5 credits for each ghost
You get 50 credits for every winning game
250 Credits for every 5 games you win
500 credits for every 10 games you win
No certificate as of yet.
Quick not on catching your opponent as a ghost. your opponent does not really count for ghost catching points. In they end they count for the point total which allows you to win certain amounts of credits but they don't affect the extra credits per ghost that you get at all.