gpdot
04-22-2007, 09:17 PM
Hello,
GPDOT here again with another idea to make VMK a better place instead of complaining.
The newest of my ideas is to alter the trading interface to allow more to be seen, and more to be traded - including rooms!
With the current trade window you need to scroll too much, and since we can't do anything else while trading, why not take a cue from the Quest engine window and use more of the screen to do a better job at trading.
The trade window for all current items will have a quantity counter (as well as a possible quantity selection for trading). This way you will see a single item with a numerical representation for how many you have.
http://gallery.vmkforums.com/data/500/trade_pins01.jpg
I have made the inventory area larger to show more, and if the 15 item is a restriction due to a database reason or for a technical reason, at least we can see all 15 items at once now, and not have to scroll. If that restriction is lifted, the scrollbar to the right will allow us have more items (please please please).
Additionally (but not pictured yet) the clothing area will have sub-tabs that hold hats, tops, pants and shoes. This will hopefully allow for more speed and less scrolling.
The last item that I would really like to see is the ability to trade rooms. This version would, for now, require an empty room. You would need to mark in the room information area if the room is tradable (new check box). It would be quicker to clear the room now with the awesome new feature that VMK has provided for us.
http://gallery.vmkforums.com/data/500/room_info.jpg
http://gallery.vmkforums.com/data/500/trade_rooms01.jpg
Only rooms that have been marked as tradable would show up in the trade area. if you didn't clear the room, you would be prompted that your items will be moved to your inventory (this should happen once accept has been pressed to keep from clearing rooms inadvertently). This happens now when you sell a room. Information about the room's Title and Description will show on the right side under the picture area on a single click, and a double click will move the room to the trade area.
Now...
I would like to be able to trade a room and its contents, but I can see where this could cause problems if you forgot your favorite black and gold candles were on the side of that cheap chair. so to avoid problems I could reasonably see this as not being a good option. Make the person put what they want to trade in the trade window.
It might be interesting to be able to trade furnished rooms too, but now I am really grasping. :)
I hope you enjoy this, and if you like it let VMK know too.
Thank you
GPDOT
New idea for the Inventory interface.
Newest Idea for inventory (http://www.vmkforums.com/forums/showthread.php?p=1534932#post1534932)
New Idea for character change interface:
New Character Interface (http://www.vmkforums.com/forums/showthread.php?t=109461)
New costume edits that I hope VMK would looks at:
Hook Outfit and More (http://www.vmkforums.com/forums/showthread.php?t=109157)
New Trade window interface: - this one
New Trade window interface (http://www.vmkforums.com/forums/showthread.php?p=1536019#post1536019)
A fun room or so:
Room design - Giant Mickey (http://www.vmkforums.com/forums/showthread.php?p=1538603#post1538603)
GPDOT here again with another idea to make VMK a better place instead of complaining.
The newest of my ideas is to alter the trading interface to allow more to be seen, and more to be traded - including rooms!
With the current trade window you need to scroll too much, and since we can't do anything else while trading, why not take a cue from the Quest engine window and use more of the screen to do a better job at trading.
The trade window for all current items will have a quantity counter (as well as a possible quantity selection for trading). This way you will see a single item with a numerical representation for how many you have.
http://gallery.vmkforums.com/data/500/trade_pins01.jpg
I have made the inventory area larger to show more, and if the 15 item is a restriction due to a database reason or for a technical reason, at least we can see all 15 items at once now, and not have to scroll. If that restriction is lifted, the scrollbar to the right will allow us have more items (please please please).
Additionally (but not pictured yet) the clothing area will have sub-tabs that hold hats, tops, pants and shoes. This will hopefully allow for more speed and less scrolling.
The last item that I would really like to see is the ability to trade rooms. This version would, for now, require an empty room. You would need to mark in the room information area if the room is tradable (new check box). It would be quicker to clear the room now with the awesome new feature that VMK has provided for us.
http://gallery.vmkforums.com/data/500/room_info.jpg
http://gallery.vmkforums.com/data/500/trade_rooms01.jpg
Only rooms that have been marked as tradable would show up in the trade area. if you didn't clear the room, you would be prompted that your items will be moved to your inventory (this should happen once accept has been pressed to keep from clearing rooms inadvertently). This happens now when you sell a room. Information about the room's Title and Description will show on the right side under the picture area on a single click, and a double click will move the room to the trade area.
Now...
I would like to be able to trade a room and its contents, but I can see where this could cause problems if you forgot your favorite black and gold candles were on the side of that cheap chair. so to avoid problems I could reasonably see this as not being a good option. Make the person put what they want to trade in the trade window.
It might be interesting to be able to trade furnished rooms too, but now I am really grasping. :)
I hope you enjoy this, and if you like it let VMK know too.
Thank you
GPDOT
New idea for the Inventory interface.
Newest Idea for inventory (http://www.vmkforums.com/forums/showthread.php?p=1534932#post1534932)
New Idea for character change interface:
New Character Interface (http://www.vmkforums.com/forums/showthread.php?t=109461)
New costume edits that I hope VMK would looks at:
Hook Outfit and More (http://www.vmkforums.com/forums/showthread.php?t=109157)
New Trade window interface: - this one
New Trade window interface (http://www.vmkforums.com/forums/showthread.php?p=1536019#post1536019)
A fun room or so:
Room design - Giant Mickey (http://www.vmkforums.com/forums/showthread.php?p=1538603#post1538603)